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zuperbuuworks
— Edris Render 2.0
#blender
#moons
#nebula
#planet
#render
#space
#blendercycles
Published:
2023-03-06 12:52:17 +0000 UTC
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Description
I've been improving my skills in making models in Blender, and working with geometry nodes has helped with that significantly.
The terrain of the world was sculpted and then converted into a normal. I used that normal to create the planets surface, and used geometry nodes to make the clouds and atmosphere. The nebula also use geometry nodes, but the stars make use of shader nodes. This was rendered in Blender Cycles.
Prints are available:
www.redbubble.com/i/sticker/Ed…
Here is an older render:
www.deviantart.com/zuperbuuwor…
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