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Sony-Shock — A game character a day 002-Red

Published: 2015-01-02 19:01:14 +0000 UTC; Views: 641; Favourites: 53; Downloads: 0
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Description I haven't lost rythm the second day, which is a thing
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Comments: 7

NitrusBrio68 [2016-12-15 17:01:33 +0000 UTC]

Oh wow, I love how you took over the design of Red and Articuno of the R/B/Y versions, that's awersome !! Ahhh, only good memories ...

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Sajiro158 [2015-01-05 15:08:45 +0000 UTC]

I like style this picture, so AWESOME! 

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Turquoisephoenix [2015-01-05 05:16:03 +0000 UTC]

Not pictured: The 40 or so Ultra Balls used in capturing that Articuno. Oh, that boss battle was the first time little grade schooler me learned the meaning of the word "pain".

Really like the reinterpretation of the old-school Articuno sprite! And the choice of colors used.

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Sony-Shock In reply to Turquoisephoenix [2015-01-05 14:03:45 +0000 UTC]

Aw yeh, Ultra Ball usage pain. Not counting the amount of times you'd get defeated. Although I also rememeber I defeated someone's Moltres when I was a tiny kid and saved. Yay for me.

And thanks!

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Turquoisephoenix In reply to Sony-Shock [2015-01-05 21:54:45 +0000 UTC]

Me, I defeated the Zapdos on my first save before I realized that there was only one Zapdos in the entire game and I got all confused that Zapdos was considered as rare as Articuno and Moltres. It was the second movie that did it, showing that the weird chicken I beat up in the power plant was a magical being. So I had to convince some kid at my school to trade me a Zapdos for a Rhydon.

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TamarinFrog [2015-01-02 19:05:33 +0000 UTC]

This brings memories. Love the old school articuno.

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Sony-Shock In reply to TamarinFrog [2015-01-02 20:48:37 +0000 UTC]

I love taking the old school sprites literally!

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