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SergioKodemo — Arabesque 2

#3d #abstract #digitalart #wallpaper #mb3d #rawfractal
Published: 2015-05-01 19:49:51 +0000 UTC; Views: 655; Favourites: 27; Downloads: 31
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Description MB3Dx2

Mandalay-KIFS Julia On.

A tweak from fav.me/d8rr92a still warm from the rendering kitchen Yep, I'm trying to get somewhere and further development parameters will not be easy on rendering.

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Comments: 21

mimikascraftroom [2015-05-15 12:41:00 +0000 UTC]

Lovely colors and lighting, great work Sergio!

👍: 0 ⏩: 1

SergioKodemo In reply to mimikascraftroom [2015-05-15 21:08:03 +0000 UTC]

Thank you so much Dimitra for stopping by. Glad you liked it!

👍: 0 ⏩: 1

mimikascraftroom In reply to SergioKodemo [2015-05-22 20:46:32 +0000 UTC]

A pleasure my friend!

👍: 0 ⏩: 0

IAmThatStrange [2015-05-08 12:48:47 +0000 UTC]

Oh wonderful lighting!  They look like lights some on some off.  Very cool!

👍: 0 ⏩: 1

SergioKodemo In reply to IAmThatStrange [2015-05-08 17:58:23 +0000 UTC]

Thanks for the nice feedback! Ran out of lighting tabs, as usual , so tried to make the best out of the available ones.

👍: 0 ⏩: 1

IAmThatStrange In reply to SergioKodemo [2015-05-12 13:41:33 +0000 UTC]

Yup been there ran out too!  Maybe Andreas will take that into consideration on the next update.

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SergioKodemo In reply to IAmThatStrange [2015-05-12 17:42:32 +0000 UTC]

Asked Luca about it and he has doubts. He told me something about formulas becoming unstable.

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IAmThatStrange In reply to SergioKodemo [2015-05-13 17:51:15 +0000 UTC]

Many things may become unstable as things are updated in MB3D.  Sadly no matter what code is changed it can effect what seems like the most unlikely things.  I won't worry about it until Andreas is done updating.  The one that he put out for testing is an Alpha release which means it's going to be full of bugs. 

👍: 0 ⏩: 1

SergioKodemo In reply to IAmThatStrange [2015-05-13 22:50:14 +0000 UTC]

Though it's often annoying, I can live with the bugs. After all, I won't make a living out of MB3D. There's one that particularly puzzles me. A few times mixed the same formulas right after starting the prog and, after calculating, it yielded a different initial shape.

👍: 0 ⏩: 0

Topas2012 [2015-05-05 03:24:37 +0000 UTC]

Awesome work my friend , love the lightning

👍: 0 ⏩: 1

SergioKodemo In reply to Topas2012 [2015-05-05 15:27:34 +0000 UTC]

Thanks Bro! Glad my intention to include a VL didn't work

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Topas2012 In reply to SergioKodemo [2015-05-06 03:52:19 +0000 UTC]

Always a pleasure my friend some times it happens to me too

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sed [2015-05-03 15:54:12 +0000 UTC]

Good Job!!!

👍: 0 ⏩: 1

SergioKodemo In reply to sed [2015-05-03 16:14:20 +0000 UTC]

Thanks Sed...at least it's blue!

👍: 0 ⏩: 1

sed In reply to SergioKodemo [2015-05-04 21:37:50 +0000 UTC]

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SergioKodemo In reply to sed [2015-05-05 14:10:45 +0000 UTC]

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Orange-1 [2015-05-02 18:31:45 +0000 UTC]

Excellent!

👍: 0 ⏩: 1

SergioKodemo In reply to Orange-1 [2015-05-02 19:26:39 +0000 UTC]

Thanks Hans!

👍: 0 ⏩: 0

PaMonk [2015-05-02 02:24:00 +0000 UTC]

Wow! This one is just Amazing and fantastic so cool,

👍: 0 ⏩: 1

SergioKodemo In reply to PaMonk [2015-05-02 17:12:50 +0000 UTC]

Thank you very much! I applied the good old conventional map 1 and really liked the overall result

👍: 0 ⏩: 1

PaMonk In reply to SergioKodemo [2015-05-02 19:23:59 +0000 UTC]

You're welcome.

👍: 0 ⏩: 0