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Published: 2009-02-06 23:29:41 +0000 UTC; Views: 651; Favourites: 25; Downloads: 50
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Comments: 5

FarDareisMai [2009-02-13 03:52:49 +0000 UTC]

Hopefully this isn't asking you t divulge too many secrets, but...

Are the formulas you're using for works such as this and others ( [link] [link]
[link] ) even in the public database? Because if so I cannot seem to find them.

Great work on this and all your others too!

👍: 0 ⏩: 2

s31415 In reply to FarDareisMai [2009-02-13 04:42:04 +0000 UTC]

Thanks ! All of them use these private evolution of SFBMII.

To get something more or less similar in SFBMII :
20060813 : Use the "Strip" noise function, put the rotation step to zero, use "Sharp" as Flavour 1...
20090202 : It uses some elaborate Truchet noise function, you won't be able to get the "framed" effect... But again, using the "Truchet" noise function, putting the rotation step to zero, using "Sharp" as Flavour 1 will give you something with the same flavour.
20090114 : I already explained in the comments for this image.
Alternately, you can try using another flavour for Flavour 1, and use "Sharp" in Flavour 2.

👍: 0 ⏩: 1

FarDareisMai In reply to s31415 [2009-02-13 04:57:59 +0000 UTC]

Yeah, I didn't find the response to that comment until I had already made this one. Oops. It must have gotten buried in my inbox.

HUGE amounts of thank yous for the tips.

👍: 0 ⏩: 0

FarDareisMai In reply to FarDareisMai [2009-02-13 04:10:55 +0000 UTC]

I just realized I asked the same question a little while ago. Sorry, the response must have gotten buried in my inbox.

Boy do I feel sheepish now.

👍: 0 ⏩: 0

Stevi0d [2009-02-07 12:37:35 +0000 UTC]

Wonderful creation, exquisite detail!

👍: 0 ⏩: 0