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Mrs-Durden — Feedback on YOUR artwork
#critique #feedback #pe #projecteducate
Published: 2019-02-03 18:05:38 +0000 UTC; Views: 10533; Favourites: 45; Downloads: 0
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Description /* ------------------------------ INSTRUCTIONS ------------------------------ */ /* DO NOT EDIT THIS! UNDER NO CIRCUMSTANCE APPLY CHANGES TO THE CSS IN HERE, THE HEADER OR FOOTER! */ /* ----- Check out the full instructions: http://sta.sh/0h0h2gr62n9 ----- */ /* -----Week title ----- */ /* Put
Novel Writing Basics Week
at the beginning of the text, NOT into the header, it will show up on the board */ /* Last edit: 09.07.2014 pica-ae */ /* ------------------------------ CSS ------------------------------ */ body div#devskin13775681 * { background:transparent; border:none; box-shadow:none; -moz-box-shadow:none; -webkit-box-shadow:none; box-sizing:border-box; -moz-box-sizing:border-box; -webkit-box-sizing:border-box; margin:0; padding:0; } /* ------------------------------ GENERAL ------------------------------ */ body div#devskin13775681 .gr-top h2 img, body div#devskin13775681 .tri , body div#devskin13775681 .gr1, body div#devskin13775681 .gr2, body div#devskin13775681 .gr3, body div#devskin13775681 .list { display:none!important; } body div#devskin13775681 a, body div#devskin13775681 a.external, body div#devskin13775681 .user-symbol { color:#B73E62; text-decoration:none; } body div#devskin13775681 a:hover, body div#devskin13775681 a.external:hover, body div#devskin13775681 .username-with-symbol:hover .user-symbol { color:#E43A5D; text-decoration:none; transition:color 0.5s ease; -moz-transition:color 0.5s ease; -webkit-transition:color 0.5s ease; -ms-transition:color 0.5s ease; -o-transition:color 0.5s ease; } body div#devskin13775681 .user-symbol, body div#devskin13775681 a.external:after { font-size:8px; padding:2px; position:relative; top:-4px; } /* ------------------------------ GR-BOX ------------------------------ */ body div#devskin13775681 .negate-box-margin { font-size:16px; line-height:20px; margin:0 auto; max-width:1000px; padding:10px; } body div#devskin13775681 .gr-box { background:#dae4d9 url('https://fc08.deviantart.net/fs71/f/2014/184/2/d/bggrad_by_pica_ae-d7p0s6p.png') 0px 0px repeat-x; border:1px solid #a6b2a6; border-radius:6px; -moz-border-radius:6px; -webkit-border-radius:6px; box-shadow:0px 1px 5px #8c9688; -moz-box-shadow:0px 1px 5px #8c9688; -webkit-box-shadow:0px 1px 5px #8c9688; color:#5d625d; font-family:Verdana, sans-serif; font-size:14px; line-height:20px; overflow:visible; margin-top:174px; padding:220px 30px 30px 30px; position:relative; } body div#devskin13775681 .gr-genericbox { } /* ------------------------------ GR-TOP ------------------------------ */ body div#devskin13775681 .gr-top { background:#bcc8ba; border:solid #a6b2a6; border-width:1px 1px 0 1px; border-radius:6px; -moz-border-radius:6px; -webkit-border-radius:6px; box-shadow:inset 0 1px 0px #8b958b, inset 0px -1px 0px #f9fbf9, inset 0px 0px 60px #bcc8ba; -moz-box-shadow:inset 0 1px 0px #8b958b, inset 0px -1px 0px #f9fbf9, inset 0px 0px 60px #bcc8ba; -webkit-box-shadow:inset 0 1px 0px #8b958b, inset 0px -1px 0px #f9fbf9, inset 0px 0px 60px #bcc8ba; height:100px; margin:0 20px 0 95px; padding:20px; position:relative; text-align:center!important; } body div#devskin13775681 .gr-top::after { content:''; border-top:10px solid transparent; border-right:10px solid #bcc8ba; border-bottom:10px solid transparent; position:absolute; top:35px; left:-10px; } body div#devskin13775681 .gr-top::before { content:''; border-top:10px solid transparent; 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text-shadow:none; transition:all 1s; -moz-transition:all 1s; -webkit-transition:all 1s; -ms-transition:all 1s; -o-transition:all 1s; } body div#devskin13775681 .button a:hover { background:#E43A5D; box-shadow:inset 0 1px 0 #F47C94, inset 0 20px 10px -10px #E43A5D, 0 1px 5px 0 #6C7C6E; -moz-box-shadow:inset 0 1px 0 #F47C94, inset 0 20px 10px -10px #E43A5D, 0 1px 5px 0 #6C7C6E; -webkit-box-shadow:inset 0 1px 0 #F47C94, inset 0 20px 10px -10px #E43A5D, 0 1px 5px 0 #6C7C6E; text-shadow:#AE1837 0px -1px 0px, #ED6581 0px -1px 0px; } body div#devskin13775681 .note { background:#ffe566; box-shadow:#bcc8ba 0px 2px 4px, inset #fff6cc 0px 1px 3px; -moz-box-shadow:#bcc8ba 0px 2px 4px, inset #fff6cc 0px 1px 3px; -webkit-box-shadow:#bcc8ba 0px 2px 4px, inset #fff6cc 0px 1px 3px; margin:20px; padding:20px; position:relative; } body div#devskin13775681 .columns, body div#devskin13775681 .columns-p { display:block; overflow:hidden; } body div#devskin13775681 .columns p, body div#devskin13775681 .columns .half { background:transparent; display:inline-block; float:left; margin-right:1%; padding:0 0 10px 0; width:48%; } body div#devskin13775681 .columns-p p { display:inline-block; float:left; padding:20px; max-width:420px; } body div#devskin13775681 .columns-p p:first-of-type { margin:0 20px 0 0; } body div#devskin13775681 .columns-p p:last-of-type { margin:0 0 0 0; } body div#devskin13775681 .columns .half ul, body div#devskin13775681 .columns .half ol { margin-left:20px; } body div#devskin13775681 .interview { display:block; font-family:Tinos, Georgia; font-size:18px; font-style:italic; margin:0; padding:0; position:relative; } body div#devskin13775681 .interview .avatar { float:left; margin-top:25px; } body div#devskin13775681 .interview p .avatar { float:none; margin-top:0; } body div#devskin13775681 .interview p { background:#FFFFFF; border-radius:10px; -moz-border-radius:10px; -webkit-border-radius:10px; box-shadow:0 2px 4px #6C7C6E; -moz-box-shadow:0 2px 4px #6C7C6E; -webkit-box-shadow:0 2px 4px #6C7C6E; display:block; font-family:Verdana, sans-serif; font-size:14px; font-style:normal; margin:15px 0px 0px 70px; padding:15px 15px 15px 30px; position:relative; } body div#devskin13775681 .interview p::before { content:' '; display:block; background:#dae4d9; box-shadow:inset 0 2px 4px #6C7C6E; -moz-box-shadow:inset 0 2px 4px #6C7C6E; -webkit-box-shadow:inset 0 2px 4px #6C7C6E; position:absolute; top:30px; left:-10px; height:20px; width:20px; transform:rotate(45deg); -moz-transform:rotate(45deg); -webkit-transform:rotate(45deg); -ms-transform:rotate(45deg); -o-transform:rotate(45deg); } body div#devskin13775681 .interview p::after { content:' '; display:block; background:#dae4d9; border-radius:4px; -moz-border-radius:4px; -webkit-border-radius:4px; position:absolute; top:26px; left:-20px; height:28px; width:20px; } /* ------------------------------ THUMBS ------------------------------ */ body div#devskin13775681 .shadow-holder { margin:5px; vertical-align:middle; transition:background 1s; -moz-transition:background 1s; -webkit-transition:background 1s; -ms-transition:background 1s; -o-transition:background 1s; } body div#devskin13775681 .shadow-holder:hover { box-shadow:0 0 4px #B8D1B6; -moz-box-shadow:0 0 4px #B8D1B6; -webkit-box-shadow:0 0 4px #B8D1B6; } body div#devskin13775681 .shadow-holder a.lit { background:#E0E8DC; border:1px solid #FFFFFF; width:170px; height:150px; } body div#devskin13775681 .shadow-holder .wrap q, body div#devskin13775681 p .shadow-holder .wrap q { background:#E7EDE6; font-family:Tinos, Georgia, serif; font-size:14px; font-style:italic; font-weight:normal; padding:10px; position:absolute; right:0; left:0; } body div#devskin13775681 .shadow-holder .wrap q strong { margin-bottom:10px; } body div#devskin13775681 p .shadow-holder .wrap q strong { color:#5d625d; font-family:Tinos, Georgia, serif; font-size:14px; margin:0 0 10px 0; } body div#devskin13775681 .embedded-deviation { vertical-align:middle; transition:background 1s; -moz-transition:background 1s; -webkit-transition:background 1s; -ms-transition:background 1s; -o-transition:background 1s; } /* thumbs in feat */ body div#devskin13775681 .feat .shadow-holder, body div#devskin13775681 .feat .embedded-deviation { background:#E4375B; box-shadow:inset 0 1px 0 #F77992, inset 0 20px 10px -10px #E85A78, 0 1px 3px 0 #6C7C6E; -moz-box-shadow:inset 0 1px 0 #F77992, inset 0 20px 10px -10px #E85A78, 0 1px 3px 0 #6C7C6E; -webkit-box-shadow:inset 0 1px 0 #F77992, inset 0 20px 10px -10px #E85A78, 0 1px 3px 0 #6C7C6E; border:1px solid #AE1837; margin:5px; padding:5px; vertical-align:middle; transition:background 1s; -moz-transition:background 1s; -webkit-transition:background 1s; -ms-transition:background 1s; -o-transition:background 1s; } body div#devskin13775681 .feat .shadow-holder:hover, body div#devskin13775681 .feat .embedded-deviation:hover { background:#E74B6C; box-shadow:inset 0 1px 0 #F47C94, inset 0 20px 10px -10px #ED6581, 0 1px 5px 0 #6C7C6E; -moz-box-shadow:inset 0 1px 0 #F47C94, inset 0 20px 10px -10px #ED6581, 0 1px 5px 0 #6C7C6E; -webkit-box-shadow:inset 0 1px 0 #F47C94, inset 0 20px 10px -10px #ED6581, 0 1px 5px 0 #6C7C6E; } body div#devskin13775681 .shadow-holder .mild .thumb img, body div#devskin13775681 .shadow-holder a.lit, body div#devskin13775681 .feat .shadow-holder .mild .thumb img, body div#devskin13775681 .feat .embedded-deviation img, body div#devskin13775681 .feat .shadow-holder a.lit { vertical-align:middle; } body div#devskin13775681 .feat .shadow-holder a.lit { background:transparent; border:none; width:170px; height:150px; } body div#devskin13775681 .feat .shadow-holder a.lit img, body div#devskin13775681 .shadow-holder a.lit img { display:none; } body div#devskin13775681 .feat .shadow-holder .wrap q { background:transparent; color:#FFFFFF; font-family:Tinos, Georgia, serif; font-size:14px; font-style:italic; font-weight:normal; margin:0; padding:5px; position:absolute; right:0; left:0; } body div#devskin13775681 .feat .shadow-holder .wrap q strong { margin-bottom:10px; } body div#devskin13775681 .feat { text-align:center; background:transparent; padding:0; margin:0; } body div#devskin13775681 .embedded-deviation { width:inherit; } /* ------------------------- FOOTER ------------------------- */ body div#devskin13775681 .buttons { position:absolute; left:20px; bottom:16px; color:#DAE4D9!important; z-index:99; padding:0px 0px 0px 0px!important; height:27px; font-size:0px; } body div#devskin13775681 .buttons a { transition:opacity 0.5s; -moz-transition:opacity 0.5s; -webkit-transition:opacity 0.5s; -ms-transition:opacity 0.5s; -o-transition:opacity 0.5s; } body div#devskin13775681 .buttons img { padding-right:8px; } body div#devskin13775681 .buttons a:hover { opacity:0.5; filter:alpha(opacity=50); _zoom:1; } /* ------------------------- HEADER ------------------------- */ body div#devskin13775681 .header { background:transparent; height:375px; position:absolute; top:-174px; right:0; left:0; } body div#devskin13775681 .header br { display:none; } body div#devskin13775681 .header .pe-regular a { display:block; 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Dear members,

A few days ago I ran a poll at projecteducate asking you to link the thumbnail of one of your works you'd like a Community Volunteer to provide feedback on. This journal will be showcasing your artwork and the corresponding feedback that was given on it, we hope you enjoy! All of this feedback was given with the intent to help you improve, please know that all intentions were good, and that if you have any questions we'll do our best to reply!



NykolaiAleksander said:

This is a really nice idea, and I actually love the limited colour palette you chose for this piece. It has something very earthy, which I feel is fitting for the character.

There are however a few things that could be done a little differently to really make it all pop.

Overall, your grasp of anatomy is pretty good, and the proportions of the characters are decent. Yet I feel that the fauns torso could be a little longer - right now it looks like her ribs don’t just touch her hipbones, but overlap with them. Giving her mid body a little more space would not only make her anatomically more correct, but also a little more graceful looking. In turn, if this is done, the rest of her upper body anatomy would need to be adjusted as well to match proportionally. Likewise, the fairy’s lower legs are a little bit on the long side, even for a fantasy creature.

That said, I think the colours could use more depth, to make the whole image look more 3-dimensional. 
Using just lighter or darker versions of the same colour for highlight and shadows works to a point for cell shading in graphic novels, but it is not ideal for more realistic painting styles.
At the moment, it has tone-in-tone values (light and darks), which makes it look quite flat and pasty, and there are not enough deep shadows or strong highlights. Try pushing those a bit more, the highlights and shadows, and also adding some variation to the colours - variations doesn’t mean adding completely different colours, but just shifting the hue a little. The gold could for example use some warmer tones, so using a yellow that goes more towards orange rather than green for this would do the trick, to let it stand out against the colder browns and greens you have going there. Also, those browns and greens could be pushed a little more, again changing the colour just a little.

While this may seem like a lot, it really is just about double checking your anatomy for accuracy, and adding a little more ‘pop’ to your colours.

All in all, good job on the piece, and keep it up!





Queen-Kitty said:

The pastel color palette is really lovely and creates a very harmonious feel throughout the image. The details and subtle shading throughout are great and add dimension without taking away from the airy and sweet feel! There's a couple of areas that don't feel quite consistent though. The two swirled lollipops in the background look very one-dimensional compared to the rest and almost look pasted into the scene. They just don't match the subtle shading you've done in the other areas. Frankly, the composition might be able to do without them if you can't get the details right. The sauce dribbling off the cake in the background is also a little lackluster. It might help if you could make it look slightly transparent so you can see the texture of the cake underneath. Other than that, the textures and shading of all of the candies and cakes are really wonderful and believable while still remaining stylized. The cellophane wrapper on the round candy is especially beautifully done, as is the subtle shading on the cake pops making them look spherical. The glass dish holding the cupcakes is also really wonderfully rendered. The shading and highlights on the skin of the main subject are great and the character has a lot of personality! I think I would add a few more light highlights to the wings and overall make them feel more iridescent though. Perhaps, making them look more sheer would help, as they look a bit heavier than fae wings should look, in my opinion. Overall, this is a wonderful and fun painting that simply makes me smile! You've drawn a great variety of sweets and really gave this a bit of a Will Cotton/Candy Land feel that I really love!

Mrs-Durden said:

I absolutely love the pastel colour palette as well. I think for many there would be the risk that everything in the image kind of just melt together, and become indistinguishable but you managed to vary the colours and tones enough in addition to shadows and light to where it just works out really well without overwhelming the viewer's eye. I also really love the composition you went for, the entire space is well used and well presented. I don't have a lot of points I'd change or recommend improving on, except perhaps the wings. They are the one element that does sort of melt away, I think it could have been interested if they had had a rich texture and design to sort of fit with the rest of the subject's look and attire, they don't seem to fit very well with the rest of the character's design in my opinion.





NykolaiAleksander said:

I’ve been looking at this painting for a while, really enjoying the view!
I really like the control you have over the medium - it shows in the execution of the painting. The overall colour harmony is also very pleasing to the eye.
The one little thing I feel could use some more care (possibly in the next piece in the series?) is making sure the Emajõgi idol doesn’t quite blend so much into the background. The edges could be a little sharper, especially as it is the focus of the piece. One way to do that would be to add some reflected light to (one of) the edges of the idol, or to lower the opacity of your colours in the background just a little, keeping the idol and grass in the foreground at full opacity.





Gejda said:

First of all, I really like the concept – that dinosaur on the left side is a very nice addition. I have two tips for you related to lighting and composition. Despite there being a strong light in the back, it doesn’t seen to be reflected on the background. You took care of the model really nicely – I think mostly her hair and the left edge of the clock could use some more light – but the ground itself is uniformly dark, despite the fact that the light should also affect it. Now when it comes to composition, it seems to favour the left side? I can see that you were going for central composition – and a very good choice considering the concept! – but it feels like there is more space on the right side. It might be that that side is lighter, or that you have more clocks in the background there, or it may really be that there is a centimetre or two more there, causing the whole thing to be perceived as a little unbalanced.


TheGalleryOfEve said:

I think this piece clearly marks the illusion of time traveling, what you could do to improve it is to establish some depth of field between the clock rings at the top, by slightly blurring the ones in the background. At the same time, since the light source comes from the train spotlight, the woman should have some highlights on the contour from behind, and the dinosaur should have some highlight on the right side, check out this video that shows how to work with lighting  www.youtube.com/watch?v=duDxUV… , other than that, I think you’ve done a pretty good job with the composition <3





TheGalleryOfEve said:

Really nice illustration, I think the anatomy is on point, and I like the selection of colors. What you could do to improve it is to add some contrasting shading and highlights. You might want to take a look at this tutorial  www.youtube.com/watch?v=JtDlmL…   … pay special attention to the “ambient occlusion” part explained at minute 6:12, it’s very interesting and I’m very sure it would make your drawings even better than they already are <3





TheGalleryOfEve said:

I can see the amount of detail in this drawing, you’ve put a lot of work on this, and it shows, great job!!! The only thing I would suggest you to make it even better than it is, is to build a color palette that will work better with the background. As it is, the main character gets lost with the background, which gives the illusion of the piece being too “busy”, but if you work with a different color palette, I think you’ll be even prouder of this illustration. Take a look at this video that talks about how to create a good color palette  www.youtube.com/watch?v=6EL-yS… , but overall you’ve done a great job <3





TokyoMoonlight said:

Since it's a fantasy theme and an elf we could say everything is possible, but what I most struggle to look at, are the hands. They are very thin and with the lines/wrinkles they look older compared to the elf's face and her age. But the overall look of the art piece is very good. Mostly the skin with the freckles is very human, real life looking. You used lots of "the blurring look" also, to make the piece look maybe more soft, or because of another reason. That's why some places look unfinished, rushed like. Mostly it's visible on the ear, skin on the back and the left arm. This makes the elf look artificial. The hair has too big white highlights, too big hair strands, so the texture looks plastic like. It's like a half-half piece, with some parts that look very realistic and human like and others who give it away, that it's artificial. The eyes are another hint. Some uneven eye lashes would make it more life like. Also here is the white highlight in the eye too big, anime like. It's really just a matter of taste, but you could made her look more life-like. Looking your other pieces I would count this one as a sketch, because you can do such awesome details.

Mrs-Durden said:

I must say that I love the atmosphere you created here. The colours of the elf and the background in addition to the soft light all come together perfectly and give the image an ambiance. The details of her face and hands are quite impressive. However, it feels like this level of detail was lost on the hair. When thinking of what could be improved here, the elf's hair really is the biggest thing to me. It needs the same level of detail and precision as her face. I might also say the colour of her ear seems a bit off compared to the rest of her body.





TheGalleryOfEve said:

I love how you drew the expression on your character, and I also like your color palette quite a lot! The only thing I would suggest you to do to improve it is to add a simple background to it. As it is right now, it looks suspended on the air, but the feet pose seems to be standing on the ground, only there’s no visible ground in the drawing. Take a look at this video that shows you how to draw simple backgrounds  www.youtube.com/watch?v=ZNMa8V… , other than that, you’ve done a really good job with your character <3





TheGalleryOfEve said:

This is such a cutie! I love the color palette you used for it, and the way you did the shadows is very nice! What I would suggest to you to make the drawing feel complete, is to add a simple background, that way the illustration won’t look unfinished. Take a look at this video tutorial, it gives you an idea that you could use for this particular drawing  www.youtube.com/watch?v=f8IIkn…  , on minute 3:45, he starts talking specifically about the background idea, but other than that, hope this helps <3






JessaMar said:

This story starts off strong, with lyrical descriptions.  Any seeming incongruencies merely serve to make curious - for example, when Ayanis is described as "a center of the room" rather than "the center". 

However, as we move into Ayanis's confrontation with Pabiyah, I find it very difficult to understand what's going on.  Once assumes that Ayanis is at the party for some purpose shared with Pabiyah, yet Pabiyah seems to resent Ayanis's actions.  At first I thought maybe they have an intimate relationship and there was an undercurrent of jealousy, but it doesn't seem to shake out that way.

Because so little is actually revealed, I think that this is not satisfying to read as a short story, but could work as a prologue or introduction to a longer work.





morbidman187 said:

I like the drawing and their looks but I believe that that the background being white is too harsh and that a more neutral color would work better with such deep purples. I also think that instead of dark deep blue purples on the dresses that the shadow may benefit from a dark but extremely saturated red-purple.





TokyoMoonlight said:

The art piece has a story to tell, we know exactly what's going on. The composition is in my opinion good, not too much and things are added where needed. Great use of color, it's very harmonized and warm looking. The position of light is good, except by the top part of the door. This would make sense if the light source would be outside of the door. But since the light is coming out of the door, I don't think such strong light should be present on top. The drawn lines look more sketchy, but for the purpose of storytelling it's ok. It's just a matter of taste, if the lines should look more polished or not. The same goes for coloring, which could need some more layers. But for the story telling and sketchy vibe of the artwork, and being in harmony with the drawing style, it works fine that way also. A perfect art piece to accompany a book story.



Astralseed said:

The lighting is really nicely done in this piece and on a technical level it's pretty well done.  Where the piece falls flat for me is the overall composition.  I think if this piece were drawn from a different angle or if it were rotated slightly to give the appearance of it being from a different angle that could go a long way towards helping the composition and making it more appealing to the eyes.

  




Queen-Kitty said:

I love that you matched the face paint with the beanie! Great choice! The color scheme is really beautifully done as a whole and creates a very cohesive look. I think the face paint could use a bit more detail and shading to be even better. The cross-shaped stars in particular could use a bit more of a glowy look, as-is they look a little clunky, especially considering how wonderfully you did the background blend of the galaxy. The combination of blacks and purples and blues for the sky background is stunning and just really well done, so I think the stars just don't quite live up to that. I think it might have been really cool to blend the edges of the skull part into your skin; the black outline does a great job of establishing the edge, but it's a little thick and seems a little heavy-handed/thick. The overall design and placement is really nice though and is a fun concept! The eye makeup is has great colors and matches the face paint, but could use a bit more shimmer and blending on the edges (it's hard to say if this is something the photograph just didn't capture quite right though). I love that you went all out and did the purple brows too! Last but not least, better photography could really make this design "pop" more. The photo is a bit out-of-focus and grainy, however, you did an amazing job with the lighting to make sure every detail is visible and evenly lit! Instead of having to paint in the background digitally, I would definitely recommend finding a good backdrop outside or putting up some kind of backdrop on a wall to match. Then you won't have to worry about adding it in afterwards and worrying about the halo around small details like eyelashes and strands of hair. 





NykolaiAleksander said:

This is absolutely stunning. From the pose to the framing (negative space for the win!), every aspect of this illustration works. I really love the way you treated the plumage, detailing it just enough to hint at individual feathers without overloading it with unnecessary brush strokes. The values are also spot on, with just the right amount of light and shadow play to add depth and let the bird appear 3-dimensional.

The one thing - upon zooming in - that I feel could use some fixing is the halo. It looks quite pixellated, and I assume it was added digitally. Using a digital watercolour or ink brush may have been more beneficial here.





Gejda said:

Lovely work based on a classic concept. I really like the small details you included – like the koi fish or the fly. What you could work on is perspective – I’d check both the lily pads and the model. Other than that, I would suggest to make the transition between water and woman a bit more gradual colour- and light-wise – it seems to be a bit abrupt now, especially when it comes to her clothes and hair. There is also something about the lily pads – it may be just me, but they seem to be of a lower image quality than for example the model? Some cool details that you can include also next time when you work with a submerged model – you could add a layer of similar colour as the water on a very small opacity, which helps objects appear submerged, and try covering parts of plants and other floating objects with water as well. 





TheGalleryOfEve said:

I like the cartoonish aspect of your illustration, as well as the color palette. What I recommend you to work on is your lineart. The linework in this illustration is all over the place. Even though your goal was to make the drawing in a strong cartoon style, you need to have more defined contour lines, especially on the characters’ silhouettes, otherwise the outside lines get mixed up with the inside lines, making it very difficult for the viewer to recognize what it is they’re seeing (in this case: dogs). A nice video tutorial that could help you with your lineart is this one:  www.youtube.com/watch?v=2VxhE9…  . Best of luck!





TheGalleryOfEve said:

I really like the way you illustrated the character, the color palette and the shading here. What I think would help your illustration quite a lot is an adjustment on your color values, because the background’s values are so off that the character looks as if she’s on the air, instead of seated (which is what I think is what you were trying to achieve). Take a look at this video:  www.youtube.com/watch?v=ax130y…  it will help you make better use of color values, I hope this helps, but overall good job!





TokyoMoonlight said:

The horse is in general an animal that is really hard to draw accurately and to include the horse rider makes the drawing even more difficult. The color combination is great, the gold was used to emphasize certain elements. Maybe just some more white space could be used. Mostly the horse could be a little bit more highlighted (more white of the paper could be preserved), so it would stand out from the drawing. The horse is drawn very well, considering the hard pose. The only thing it misses are more muscles in the upper parts of the legs and the back is too wide/long. The front legs should be diagonal, the left leg should be more shorter. The belly is also looking more saggy/fat and not so firm, muscle like. The rider is not the main focus of the drawing, yet the foot could be done more detailed, now it looks very rushed. Overall great use of shadow, coloring.





TheGalleryOfEve said:

I think the color palette you used is very well chosen, and the surreal composition is really cool. The way I think you could improve it is by adding some fur texture on the two animals; it would make it even better than it already is! Take a look at this video tutorial, it uses a nice technique for painting fur digitally, which I hope helps you:  www.youtube.com/watch?v=PsSrBl…  . Have fun painting fur and keep up with the good job!





NykolaiAleksander said:

I really like this illustration with its elements of Art Nouveau and graphic novel styles. The composition is spot on, all the elements are in the right place, and I love how the barely detailed wings offer some negative space where the eyes can rest.

That said, I feel that there are a few small things that could be looked at to push this piece to the next level. One being anatomy, and pose dynamics. While overall it looks very good, the character standing above the other seems quite stiff, especially from the shoulders up. A slightly more tilted head position would make it look more fluid, and also more like she is actually looking at the other - right now, her gaze goes right past her. Also, her arm reaching down should be a tiny bit longer, specifically the upper arm. 

Likewise, the armpit of the other character is not quite correct. It reminds me of the armpits of Blender’s Base Humans, where they seem to just cut in way too far, ignoring the fact that there is a rather strong muscle running from the ribcage to the inside of the upper arm (called the Pectoralis Major). It would be stretched here, and therefore would show quite prominently where the arm attached to the torso, in the armpit.

The colouring is done very well overall, though I would like to see a few spectral highlights in targeted places where the lights hits the two figures more directly. it would also help tie the lightness of the wings to the rest of the image. and make the characters stand out that little bit more.

But yes, as said - this is a wonderful piece, and I think you should do some more in this style, because you’re really good at it.





TokyoMoonlight said:

Since the artist has made some notes about the struggle of creating this artwork, I will focus my feedback on those two points. To fit the whole dragon on a sheet of paper you can either take a bigger piece of paper and make the dragon the same size as you do, or make the dragon smaller. Another solution is, as you have already tried to achieve, to shape the dragon in a certain way so it fits the paper. Which is ok, yet the pose and proportions have to make sense. To not make the dragon too big, use regular shapes like circles, squares, triangles to create the basic shapes of it. That way you can get the widest spots, from head to toe, the span of the wings. Don't draw the details of the head and the body first and after that add the wings. That way it can happen you'll lose space on the paper. For the wings. Since it's fantasy you can do it the artistic/fantasy way, yet find inspiration in real life too. How about a bat's wing, or a fish's fin? Maybe a lizard, like the frilled lizard? Try to use more sharp lines and not too curvy for the wing. 





TheGalleryOfEve said:

This is amazing! The colors carefully chosen, the amount of details, the subtle background blurs! I love it! I think the only thing you could do to make it practically perfect is to slightly adjust the pupil and the iris a tiny bit downwards and to the right, so that it lines up with the butterfly, but other than that it’s excellent! Great job!!!



Mrs-Durden said:

I'm a photographer so that's where my expertise lies. But with that being said, I love this "depth of field" type of view you've created here with the blurred grass/plant and sky to the right, I think it was an excellent choice in terms of composition as well, to have this variety in the background, which on top of that of course also makes sense with the animal's pose and gaze. I also love how you shaded the butterflies in the background while having those in focus have stronger colours and sharpness. I might have excluded the orange butterfly in the middle though, or rather have it be shaded and out focus like the couple of other ones, because I think it stands out too much, when the only butterfly that should truly be the focus of the viewer is the one being stared at.





TheGalleryOfEve said:

I really like the whimsical atmosphere you achieved in this composition. The colors are lovely and the character is adorable. What you could do to improve it is to refine the textures on the tree trunks, as well as on the grass. The way it is now, the grass is too blurry, but with some more definition in those background elements, it would look even better than how it already does!!! Take a look at this lovely speedpaint, where the artist adds those specific textures, it might help you get new ideas to strat implementing on your forest backgrounds, good luck and have fun with it!!!  www.youtube.com/watch?v=nJGpxL…





TokyoMoonlight said:

At first glance the artwork looks cute, fun, cheerful and mostly very energetic. After looking for a while, this energetic feel turns into being overwhelmed. The pose of the character and the extreme bending of the background, surrounding is maybe a little bit hard on the eye. Since it's a cartoon style of an artwork, it's maybe just a matter of taste and is for another viewer the most exciting part of the artwork. By the girl the only thing that is a little bit off is her left eye. It makes you worry that the poor girl will soon loose her eye, that it will pop out of the eye socket. It's a cartoon style, but maybe just a little too much. The color layers are minimal, probably to be in the style of the cartoon genre, so it's ok that way. The yellow highlights aren't all on the right places, as also some other light parts. But over all a fun art piece to see, if you need something to cheer you up.


Astralseed said:

This piece is really fun and playful.  I really love the foreshortening and distortion of the stairs and railing.  The placement of the leg in the back looks a bit off though.  Placing the leg a bit lower and having more clear definition in the shirt that there is a leg/knee there could fix that.  



Werewolf's Humanity: Good Sport (part 1)
    Sammy glanced at himself in Odysseus’ rearview mirror. He’d done his best to brush off the dust of his day’s labors, but he would be glad shed his garments as soon as they got home. He had managed to spend all day on top of a horse, for the first time ever, riding with the others to guide the herd to fresher grazing land. It was definitely a step up from working the milking machines, which always left him smelling like milk and hay the rest of the day. He was officially a genuine cowboy, he thought with pride, pride which shifted into humor when he realized he wasn’t just a cowboy--he was a werewolf cowboy. It was

LiliWrites said:

Things I Liked:

I very much enjoyed the characterization of Sammy. I haven't read the rest of your series (yet, it's on my list now!) so I don't know exactly what he escaped from or anything, but his inner thoughts about being grateful and also making sure he has an out for when he inevitably disappoints his foster family kind of broke my heart. 

Honestly, this world was really fascinating to jump into. You can tell there's a whole culture in the wolf pack that's well developed through your world building even from just this short snippet. 

Liam's cold shoulder, Odysseus warning the coach not to overwhelm Sammy, Night Sky's obvious mother qualities - they all help cement this as a real family. Very nicely done!

Things That Could Be Improved:

For me, the one spot that really stood out as being a bit unrealistic was the scene where Night Sky scolds Sammy over not telling them it was his birthday. Not because that's not something she seems like she'd do, but because she did it in front of the coach and superintendant of the school. Mothers can be a little over the top sometimes, but most of them know better than to make their son cry in front of the football coach. I feel like that scene would work better if perhaps Night Sky looked a bit hurt or angry but held her tongue, then spoke with Sammy about it later after the other men had left. It might even be used to create a little extra tension in Sammy's head because he'd see he'd upset her. People with anxiety/trauma often blow simple things up in their heads - this might be a good spot to explore that. Just a thought though!

Otherwise, I would highly suggest you take a solid re-read or have a beta-reader take a look at this because I noticed quite a few typos, ommitted words, or words that were used incorrectly. At one point in the lunch room, Sammy ate his foot instead of his food, for instance. That did give me a good giggle though.   

Overall:

I really like what I've seen so far! I'll definitely be taking a deep dive into this series when I have some time to sit down and just read for a couple of hours. You've officially gained a fan! Keep up the good work!




NykolaiAleksander said:

I… love… Sphinx Cats. And I think you did a really good job with painting this one. The colours you picked, as opposed to the ones from the reference picture, are a nice choice, too.

Alas, as this is a critique thing, allow me to add some pointers. I really would have liked to see some of the light from the reference photo make an appearance here, as it would have made the cat stand out more against the dark background. Perhaps by making the nebula the cat is holding indeed a nebula, letting is glow with the light of the stars - that would have been enough to get some light on the cat and make it pop a bit more. 
This would also help make the nebula appear more dimensional, and like it is actually touching the cat’s body - right now, it almost looks cut and pasted where it touches the cat’s chest because of the harsh, thin shadow line there. 

Also, while I do really love the colours, I think the background could have been worked on a bit more, as right now it’s very one-dimensional. This would have worked had you just kept it without detail, as a block colour, but with the added stars it is lacking depth. If you look at photos of space, you’ll see that even there depth can be seen by the way the different stars appear, some brighter than others, with very light colour variations throughout the darkness surrounding them.

All in all, keep up the good work!




NykolaiAleksander said:

This piece has a cute overall style, and I like the colours you’ve chosen! They harmonise very well.

There are a couple of things though that could use some attention, even though it is ‘just a little doodle’.

For starters, the guiding lines for the head could have been erased, as there is really no need for them whatsoever to still be there. Also, using a different brush for the line art would make it look instantly cleaner; this one seems to be quite frayed, almost like a chalk brush or something else that’s trying to emulate real media, and it’s not really working for this style. Choosing a clean, smooth edged brush (typically the standard round brush or an ink brush will work) would be more beneficial, tying the line work in better with your crisp, clean colouring style.

While your overall grasp of anatomy and perspective is decent, the way light and shadow works in a 3-dimensional space would be something you could look at. The shadow on what would be the floor looks more like a cloud of smoke coming from the chair and her dress, lifting both into the air - because it goes straight down. Considering there would be a floor there, the shadow would have to be in keeping with the perspective. In this case, you lit her from the front, so the shadow would move back behind her the chair. Not straight down. And even if the light came from right above, the shadow would only fill a small space under the chair and dress, not the entire area. Likewise, if she were backlit, the shadow would spread out towards us, growing larger the closer it came to us. Looking at some photos of objects or people in directional light might help you with figuring this out.

And that’s it. Keep up the good work!




Astralseed said:

This is a neat piece, I really like all the notes, and how they are composed.  Overall the piece is a bit hard on my eyes though.  The blues don't mesh together very well but adding some other colors with shading and highlights could help tame this bluey blueness.  




NykolaiAleksander said:

While overall I think the illustration is nicely done - things such as expression, proportions, etc. - I feel that it could use some tweaks to allow it to shine.

Illustrations like this rarely need a textured background, and if, then just a very plainly and vaguely textured one, like faded halftone dots or stripes. The multitude of different brush textures makes it look way too busy, taking the focus away from the character. There is nowhere for the eyes to rest, which is further added to by the thick and sometimes messy lines.

Actually having the black lines only outlining the girl’s silhouette would have been a good move, while not having them at all anywhere else, and instead rendering her face and hair a little more with values alone. It would have kept the edginess, but also opened it up more due to less visual interference.

Give it a try, and keep playing around with painting styles!




SinistrosePhosphate said:

Hello! Thank you very much for participating in the feedback event! I hope I am able to offer you something that you’ll find it useful.

First things first, I believe I have said this before, but you are very, very adept in using wire to crate intricate forms with incredible details. This piece is not an exception. The darker brass colours work very well with the jewel and the scorpion form that is both distinct and distinctive. There are a lot of separate elements in this piece and they work nicely together. This helps to pull the piece altogether. Over all, this is a beautiful piece.

Since you have asked a specific question, I will attempt to answer it. There are two distinct elements here, the jewel and the scorpion. There’s the possibility of using the jewel as the body of the scorpion in order to keep both elements but still merge them. I would also recommend reducing the amount of beads on this piece as well. It is quite busy as a piece and the clear jewels are not showing up very well (perhaps this is due to the background white). So there’s definitely the possibility to reduce the complexity of this piece, use the jewel as the scorpion’s body and wire-wrap the rest of the form of the scorpion to complete the piece.

I still like how this one turned out, however. It’s something different from most wire-wrapped jewellery. And it’s a fitting tribute to the character that it is based on.I hope this helps!



pinkythepink said:

I don't watch Naruto so I'm really thankful for the in-depth description Blue gave us in her artist comments for what everything is supposed to be. The reference image for Hiruko in the armor is especially helpful. I can definitely see the resemblance and inspiration. 

Some of the coils could be tighter, but I think it could also be argued with the inspiration for the piece that the bit of space involved is intentional and adds rather than subtracts. The hands, or at least they sort of look like hands, on the ends of two of the branches could have been turned more towards the front of the piece - but, again, this might be intentional from the source inspiration. The choice of stone, all of its own, works perfectly for the title of Red Sands.

The stone itself looks much heavier than the rest of the wire and beading seem to allow. I would think, hanging from the ribbon as it is, that it would become pretty lopsided when worn. I'm also concerned in the long term that the wire attaching to the loopring would stretch and eventually pull tight. The wire might be sturdier than I'm giving it credit for, and the stone might not be as heavy as I think. 

The photography for the piece could have been a bit crisper - it looks like the camera focused in on the ribbon rather than directly on the piece. It's not enough to detract from seeing the details, but something to consider for the future.

Overall I like the piece, it's really well executed to the source material. The colors are spot on. The shape definitely matches the reference images. There's a lot of intricacy in getting the metal to loop and bend the way they do and have it be recognizable! 




NykolaiAleksander said:

I’m really impressed with the colours you chose for this piece. Not necessarily because they work well, but because they are so very hard to pull off well. So kudos to you for giving them a try!

Your grasp of anatomy seems to be okay (though it never hurts to look at some actual photo references of poses, even for anime and manga), and you dealt with the foreshortening of her outstretched arm really well!

That said, it’s the colours that I feel need more work here. As it stands, they are so high chroma (intense) that it is quite painful to look at them for too long - which should not be their main purpose. Toning them down a little, and using some different blues throughout the body would be beneficial here. Check out film still from Avatar - they are blue, and you can get a good idea of how to shade blue, and what blue skin would look like in different lights. 
As it stands, the body looks quite flat with the minimal shading it has, so working on the values (shadows and highlights) would be great.
The same goes for her pink hair - it needs some variation in colour, and more shading, too, as right now it seems very flat.

That but not least, the background is also a bit too over saturated. Using a lighter colour for it, or better still, a more desaturated lighter colour, would make the blue of her skin stand out without the need for that intensity it has now. 

With that said, I’d say maybe look into learning about colour theory, how colours can work together to get the effect you want. And keep up the good work!




Astralseed said:

The fox is really expressive in this piece which is great.  It looks as though for shading and highlights you simply moved the color slider up and down within the same color range.  While this can still give you decent variation in color and add depth etc, it can also fall quite flat.  For better shadow and highlight colors I suggest moving your color picker up or down slightly on the color, and then up and less saturated for highlights (towards white), and down and more saturated for shadows (towards black).  sta.sh/0554w8zib3m   depending on what your base color is, you want to move the shadows closer to the color your base should represent, and the highlights in the opposite direction.  



The Light in my HeartI am the light, when you are looking for me.

I am the light of the world,
I let my light shine,
Go my way.

I protect my light and thus the light of the other,
I am always ready for the time
When everything will change
In love and light.

I am your mirror, when you think me.

Holy Spirit, you are the power
That creates life in the middle of death -
Born of God before all time
Are you the life in eternity.

I am your door, when you knock.

The window of my heart:
I open it for the light,
For the sun during the day
And the stars at night.
If light comes into my eyes,
Then light comes into my heart, too.

I am your path, when you become a wande

LiliWrites said:

Things I Liked:

I like the structure you have set up here. The repetition of "I am ____" and then a stanza describing what that means may be conventional, but it works well for more esoteric/metaphysical explorations like this. It helps keep the reader grounded and provides a sort of road map for understanding the poem. Too many people don't appreciate the importance of separating their ideas with some kind of organization!   So really nice work with that. 

Things That Could Be Improved:

Repetition is a tricky beast in poetry. Too much of it, and a poem feels redundant. That happened in your first 3 stanzas here for me because you mention the word 'light' 6 times. Because you've repeated the same word over and over, it has lost its meaning for me. Why do I care about this light? What is its purpose? 

Also, how can you protect the light, as mentioned in the first line of the third stanza, and  be  the light as the poem so boldly states in the first line?

It is important to hook a reader in with your opening, and I think the first line does that well. But the rest of the light description would probably work better if it were more akin to the way you described things like being a path and door later in the piece. Decide what it is light looks like, then describe that. It will help flesh out your beginning and get rid of that pesky repetition!   

Overall

I think this was a good effort and that you should definitely keep practicing! Poetry is hard, but with time and effort, you'll surprise us all with the gems you'll make!    





NykolaiAleksander said:

I really like colourful pieces, and do like the colours you chose for this, but must say that it’s a but too much.

The illustration look very cluttered, not giving the viewer anything in particular to focus on, and that’s never good. You want people to look at what is most important in your art - in this case that would be the character. So the first thing I would suggest is removing much of the background, or toning it down enough that it does not interfere with the character as much any more. 
The colours being quite randomly all over the place in this piece are partly to blame for the clutter. Just sticking with one colour or a faded gradient would have been quite enough, given that there is water in there somewhere, too (it took me a while to even see that it’s there). 

While it is easy to say ‘clean it up’, I would like to give you some tips on how to improve your backgrounds, and make them work in harmony with the characters you paint, without having the background swallow your characters:

Paintings are usually made up of three planes - foreground, mid-ground, and background. This refers to the depth of a painting. For example a landscape. In the foreground you may have some long grasses, then in the middle-ground you have a character on horseback, and then in the background behind that you have mountains and some trees. If the character is the important part of that painting, it should be painted as such - clearly visible, with opaque and quite clearly visible colours. The grass in the foreground however would be quite a bit darker than the middle ground, because as the viewer in this space we are not focussing on it. This also means it would likely be slightly out of focus, or blurry. The background behind the character on the other hand would be lighter in colour, and a little more transparent looking than the character in the middle-ground. The further back a landscape reaches, the lighter and less defined object become. This way, you have a clearly structured composition, allowing the viewer to see what is important in the painting, and what is merely the scene surrounding that which is important. 

Also, while overall the anatomy of the character is okay, I feel it could use some more work. Maybe looking at reference photos of poses might help - it’s always a good idea to have some references handy when painting, regardless of what it is you are painting.




morbidman187 said:

The layout and use of space  are  nice and the detail put into the characters and newspaper really make them stand out. The lights I find a little distracting, especially the string lights. The lights toward the center of the illustration blend in muddy with the background. The lights also change from a more transparent with a glow to very solid looking less like an object and more like a circle.   




NykolaiAleksander said:

I really like the soft colour scheme you chose for this picture, and the shading on the head and antlers is quite well done. Also on the fur - white fur is hard to do, and I think you pulled it off rather nicely. However, there are a few things that could use a second look:

Overall, the pose could be a little more dynamic, such as the head facing the viewer more, while the neck remains as it is, to make it look less stiff. Also, the perspective of the head is slightly off: the snout is facing the viewer more than the top of the head does. 

Check out some photos of reindeer and other deer, and you’ll notice that the antlers are not positioned on the skull where you have them, but further up, on top of the head.
Likewise, the ears are also in the wrong position on the head here - they would normally be positioned more on the side of the top part of the head, close to where the antlers should be. 
Regardless of this being a fantasy reindeer/deer, some basic anatomy rules should be obeyed to make a fantasy creature believable.

And last but not least, give your drawing some space to breathe. Use a larger piece of paper, or make the drawing itself smaller, to get enough negative space around your drawing to really make it stand out. 

Keep up the good work!



Beside MeEach day begins anew –
The sunlight sends a morning ray
To beckon me in and begin my day;  
The summer breeze’s whispers bring
The cheerful song of a sparrow who sings
For no meaning other than to say
He is thankful for his life this way,
To see the beauty covered in dew.

But I pause a moment and glance around –
My imagination likes to play
With the specks in the light at the break of day,
And I see you there standing next to me  
In this familiar scene: I see
You in the doorway, on the bed, with a book on the couch,
Or with your smartphone there, in the chair, in a slouch,
And I laugh at the quips your boredom

LiliWrites said:

Things I Liked:

I don't usually care very much for rhyming poetry because it can end up focusing more heavily on forcing words to rhyme than on conveying the message and using rhyming as a tool to do so. I think for the larger part, you've avoided that pitfall in this piece by having a less often used end-rhyme scheme. 

Lines like this couplet:

"You in the doorway, on the bed, with a book on the couch,
Or with your smartphone there, in the chair, in a slouch"

worked because the rhythm was steady and it also benefited from an unexpected internal rhyme with there/chair. Little deviations away from the expected like that help keep your language use fresh and kept me engaged in the poem. So really nice work with that! 

Things That Could Be Improved:

Your third stanza was pretty unclear to me. I get that it is describing an illusion or a daydream, but the language use was quite abstract, so I had nothing to connect to. Whereas the first two stanzas are brilliantly detailed, this one relies on over-generalized descriptions like 'among different trees' and 'on a distant* shore'. Also how does one sit 'in the outside'? Outside implies, well, being  out  not in. 

Your rhyming also feels less natural in this area and the rhythm, which I expected to continue in a pattern similar to the first two verses, is shortened.

To fix this, I think you need to really do a deep dive and decide what it is you're trying to say with this stanza. Right now, it is just acting as a bit of a bridge (and an unneeded one, imo) between the second and fourth stanzas. But if you removed it entirely, the poem would not be missing anything, at least not to this reader. 

*Pretty sure that was supposed to be distant shore, not distance shore.

Overall

I think this is a good description of the loneliness that can come after a break up. People leave their ghosts behind sometimes, and you captured that well. Keep up the good work!




TokyoMoonlight said:

Overall good drawing which tries to capture the reference photo in its whole detail. The pose, the proportions are good. Also the muscle body of the animal and the texture of the fur, rocks. The main thing that stands out is the color of the wolf. The color confuses the viewer a little bit if it's a wolf, mountain coyote or a lynx. The reddish color on the left rock is not so problematic, quite the opposite, it gives the drawing some warm touch. Maybe just a touch of highlights in the water, some parts left out, with no color, so that it breathes and makes the drawing make more alive.




SinistrosePhosphate said:

Hello! Thank you for participating the Feedback event! I am here to offer a few words for your lovely Harley.

First things first, it’s a very delightful little doll! You are very right about it having the brightest smile and it does work great with this piece. It was a great choice! For someone who worked without a pattern, you have had a great job in regards of reproducing the iconic Harley look. It’s all quite impressive!Now, what can make this piece even better?The first thing that comes to mind is the small details. The Devil’s in the details, after all. There is stuffing coming out of the handle of the hammer. There’s a small piece of red material that was sewn into the black pant leg. The red shoe’s cuff seems unfinished compared to the black shoe (I think it’s because you’ve cut the material too small.) These are the small things, but when looked up close, they do look rather jarring.I have a few other suggestions for this piece. The “ears” on her headdress seem too heavy compared to the rest of the doll, so they droop quite a bit. If you move them higher up in the head and decrease their size a little, I am sure you would achieve the iconic “Harley” look. You might also use real pompoms instead of balled-up material at the ends of these ears (and her collar). This would lighten up the ends of the piece as well.

The other thing that comes to mind is how to present you doll for photography. I think she would show up better if you have a plain background to showcase your doll instead of the wooden slats. This is easy to achieve with a large piece of Bristol board that you can tape on to your wooden background. It’s a nice and cheap way to set up a “photobooth” at home with interchangeable backgrounds.I hope this helps!



pinkythepink said:

The description here talks mostly about how the Kelly doll they used as a base is missing teeth, but the photo they posted doesn't look like she's missing any. I can't tell if they were digitally covered or repainted, and it isn't noted.

It IS noted that this is hand sewn and without a pattern, so I'm going to focus there. 

No pattern? For working without a pattern at all this is really, really well done. I do wonder if it was worked from memory or with reference images. I'm especially proud of how they did the jester bib, letting the edges stay raw instead of trying to double it over and make it more bulky than it should be.

Hand sewn? It shows. The eyeholes aren't cut exactly the same, which is really picky but noticeable. There's a lot of unfinished/uncleaned portions too. There's still chalk lines around her face and neck - if it was wax chalk a little steam would have removed it, if it's not wax then it should have been drawn on the other side of the fabric. I can see a lot of stitches on the hammer and where it attaches to the handle hasn't been cleaned up. There's a small spot on her left leg, where it's black, that shows red.

This outfit is really well done and definitely fits the Kelly doll, which is more than I could say for myself with anything made without a pattern. The finishing before a photo needs some more refinement, just cleaning up dust or excess threads would have made for a nicer final presentation. The seams where her waist meets her pants are flawless, and the super-difficult gloves and boots are tight. The hat and mallet definitely have great structure and are true to the character. 




TokyoMoonlight said:

Nice color choices. From a far and at the first glance the artwork is interesting to look at. Maybe it's intended this way and your style, but it's missing a lot of shadowing, layers of mid-tones. This way you can create it more realistic. The same goes for the background. If you would add some brown tones (for shadows) between the wheat, the flowers, the rifle and on the spot where the man lies it would give it a 3D look and maybe stand more out. Though your figure has more anime like characteristic, the same rules apply as for the human figure. The proportions of the body are good, with the exception of the face and the hands. The hands are compared to the body too little, thin for a man figure. The head is ok, but the face is too long, the chin is too far down, the same as the nose. The face proportions aren't matching the head. 




Queen-Kitty said:

I love the glowy, mystical feeling of this digital painting! The color scheme is really beautiful and I like the painterly brushtrokes you've left visible. The small sparks scattered throughout give the painting a feeling of magic and I like that they make it feel almost glittery. I really like the largest blue glowy object in the sky, but I'd like to see it a big larger and more detailed if its supposed to be the moon. There are a lot of highlights in the image that I assume are meant to be from the moon shining down, but the moon doesn't look quite large enough to really give enough impact. I like that the focus is mainly on the landscape (its glorious and has great atmosphere), but I think the wolf in the foreground could have a tiny bit more detail, perhaps a couple of highlights or perhaps details in the face since you have made it obvious that it's not meant to be just a silhouette by adding some shading to him. I love the tiny details in the silhouette of him though, it's just enough to not make him look too blocky. Looking at your tags, I just realized it's meant to be a snowy arctic scene which doesn't really come across for me though. I envisioned it being a cool-toned desert scene, since the structures look more like rocky formations than ice-like formations. Overall as a piece of art, this is beautifully done and definitely achieves the main purpose of showing the concept of "search" though, and I really enjoyed looking at it! 



Related content
Comments: 79

Monseo [2019-02-08 05:24:09 +0000 UTC]

Thanks so much TheGalleryOfEve , you're completely right about getting the main parts of the silhouette more noticeable.
He seems familiar, I think I watched his videos on copic markers. His characters where well defined there too

👍: 0 ⏩: 0

SlytherclawPadawan [2019-02-07 07:13:04 +0000 UTC]

Wow thanks so much for the detailed critique efelidi . Well I actually did look at a photo reference for the pose but maybe trying too hard to make it more anime-style. Indeed I need to improve more in the sense of depth, your pointers are most appreciated!

👍: 0 ⏩: 1

NykolaiAleksander In reply to SlytherclawPadawan [2019-02-07 20:07:03 +0000 UTC]

You're very welcome.

👍: 0 ⏩: 0

LindArtz [2019-02-05 23:02:49 +0000 UTC]

Thank you Gejda , for your helpful critique! ! !!!

👍: 0 ⏩: 0

nominee84 [2019-02-05 11:10:04 +0000 UTC]

Thanks for the feedback efelidi !


I agree that the upper arm should be longer a bit - somehow I didn't factor in the tilt of the body and went with the usual "elbow should be at waist-height" thing xD

About the gaze, it does look like in this smaller size that she's not looking at the other character, but maybe that's beacuse I put too much highlight in the eyes (it bothers me too lol) |D


I too think that this character looks stiff but maybe it's not because of the head tilt alone, but thanks to the rendering? o.o Her face and chest area looks like "plastic" or something and that's why I asked for feedback mainly, to have some pointers for correcting the rendering ;u;
The other character's arm has more problems than just the armpit, in that arm pose, you can't move the hand like that, so the whole arm and the hand are in different positions/looks broken x"D
(As I mentioned in the artist's comments, it was a last minute entry and I did leave a few known mistakes in it as I couldn't have finished the piece in time otherwise, haha!)

I was thinking about making the white dress lighter/adding highlights, but then the sword wouldn't have had this contrast and I wanted to leave it almost pure white.

There's still something that bothers me in this piece but I can't put my finger on it...maybe the muddy colors of the "white" hair/dress and skin? The too dark shadows/too similar colors on the gold cloth that conflicts with the frame?? The lack of other colors on the red scarf???
AUGH.

When I look at the whole, it looks kinda okay, but the more I analyze it, the more things I find that I want to change/alter x"D

Anyway, it was a good exercise, making an illustration in this painterly style and when I have time, I'd like to practice more of this ;D

Thanks again, and if you have any other suggestions/advices, I'd be happy to hear it! <3

👍: 0 ⏩: 1

NykolaiAleksander In reply to nominee84 [2019-02-06 01:46:57 +0000 UTC]

You're more than welcome. ^^


And let's have a look, maybe now that I know what you were hoping to get some pointers on I can pinpoint a few more things.


The reason I did not mention the rendering of the colours (or her face) is because it works well with the rendering of the rest of image. Everything is done in a semi cell shading kind of way, or maybe I should say painted with advanced cell shading tone variations, rather than what would be classed painting ones. That is to say, your highlights and shadows are lighter and darker versios of the midtones used - for the most part. Every now and then you added reflected colours in, such as the green in the white hair from the spell, or the light bronze shadow on the white dress. If you were to push that further, you'd get an even more painterly effect overall/ What this would mean for the face is: more detail.


Giving her lower eyelids, and a discernable cheek bone structure - with shading alone. This can also be done with the colours you have, to give the more visible side of the face some more form, rather than having is mostly one colour, which does read a little like a flat plane. Also, her nose is a little too small for her face, and her nosetip almost seems level with her upper lip protrusion. The latter is mostly due to the shadow under her nose not being dark enough.


As for her gaze - her eyes would need to be looking down even more to look at the second character's face, meaning that her eyelids - keeping this head position - would need to apprear almost closed.


I wouldn't say that the white dress or hair are too dark, but spectral highlights - those really bright almost white ones - would still be beneficial, I think, to lift the folds of that white dress into full 3-dimensionality.


Speaking of highlights, if you really want to push this (or something similar) further, use one light source, and one secondary or reflected light. At the moment, the light is coming from the top-ish right, as well as from the mid-left, and the bottom front and right, and then also from the top, but only on the second character's breasts, neck and face. And then there is the light from the green spell (I guess it's a spell).

So there is a multitude of light sources that would cause any scene like this to be quite diffused, with no distinct, harsh shadows. Sticking to one source (top right), and the glow of the green, would add even more drama to it, speaking from the colours' perspective.


And actually... I can hold my arm and hand in that position, so no, it's not as incoorect as you seem to think LOL. It's not comfortable at all, but defeinitely not broken.


As for the gold (frame and armour and cloth dangling down from the second figure?)... I thought it was bronze. If that's meant to be gold, yeah, boost it out of of the red brown and into the warm yellow-green.


But yeah, overall it works as it is, really. Maybe working on another one, a similar piece, or even the same piece again for practice might be worth a try? To see if you'd do anything differently this time around.


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nominee84 In reply to NykolaiAleksander [2019-02-07 09:34:35 +0000 UTC]

Ooh thank you for the lengthy feedback!!

I'll try to incorporate your tips into my next piece in this style! ^u^

And lol okay then, the arm is not broken, just looks painfully uncomfortable haha xD;;


Thanks again and have a great day!

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NykolaiAleksander In reply to nominee84 [2019-02-07 20:06:08 +0000 UTC]

You're welcome. ^^


LOL! You too!

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Milki-Moon [2019-02-04 19:31:24 +0000 UTC]

Thank you so much, efelidi for this detailed critique~! I really appreciate the effort put in not only giving feedback on my artwork but so many others as well!

And big thanks to everyone who was a part of this. Those were great works and great words.

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NykolaiAleksander In reply to Milki-Moon [2019-02-04 20:11:49 +0000 UTC]

You're very welcome.

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Writers-Dreamed [2019-02-04 16:56:31 +0000 UTC]

Hey! I first want to thank everyone who participated in this for doing so, there are a lot of artworks here, and all the comments are so long and in depth You guys are awesome  

As for my story in particular, I really want to thank JessaMar  especially for making me understand something that I was struggling to understand about my own work  for a while now without quite realising: I really don't reveal enough in my stories; I leave too much of it playing out in my head instead of putting it on paper as well, either because it seems too obvious too me or.. well, who knows why. Maybe I'm just used to writing longer works after years of doing so xD Basically, with this, it just hit me in the face that I need to learn how to put a whole story in the short story, beginning, middle and end, rather than just whatever part is going through my mind right there and then xD 

So, basically, really, thank you, this helped a lot!  

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Queen-Kitty [2019-02-04 15:45:39 +0000 UTC]

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mrcrozier [2019-02-04 11:42:25 +0000 UTC]

Thank you so much for the constructive and helpful feedback! Definitely going to fix those grammar errors (how embarrassing lol)!


And thank you for putting together this feature! This is the type of feedback we all need on our art - it is sometimes difficult to see the flaws in our own work and we need others to politely bring them to our attention to keep us growing and learning as artists. Would love to see and participate in another one of these kinds of features!

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GeorgeXVII [2019-02-04 10:33:18 +0000 UTC]

Thank you so much for the suggestions Gejda and TheGalleryOfEve when I'll have some time I'll try to edit the photo and add your suggestions and reupload it !

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TheGalleryOfEve In reply to GeorgeXVII [2019-02-04 22:00:16 +0000 UTC]

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BeckyKidus [2019-02-04 10:00:43 +0000 UTC]

Thank you so much, TokyoMoonlight ! This is really an amazing project


Also, Mrs-Durden : I did have the critique chat yesterday, so there was no problem there

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TokyoMoonlight In reply to BeckyKidus [2019-02-04 17:30:40 +0000 UTC]

You're welcome

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Andorada [2019-02-04 09:13:07 +0000 UTC]

Wow, this is one of the most useful projects around! Awesome!

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lapaowan [2019-02-04 08:48:15 +0000 UTC]

TokyoMoonlight  thank you   
You gave me some points to improve and I'm really glad because I do not always receive careful and constructive feedback. 

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TokyoMoonlight In reply to lapaowan [2019-02-04 17:37:35 +0000 UTC]

Oh Good that I checked the original journal because I would miss your comment. The username is right, though I have no heart icon beside, yet I didn't get any notification message in my inbox. what a funny thing.

Well, I'm not giving feedback either (not exactly a person of words) At first I thought I won't be able to give any, but with each one I wrote, I've also surprised myself, that I saw certain things. I'm my own worst critic...mostly because I know something is wrong, but can't tell what.

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lapaowan In reply to TokyoMoonlight [2019-02-05 09:33:57 +0000 UTC]

Oh!? glad you see my comment anyway. 
And I think you are good at giving feedback. You go straight to the point in a kind way.  

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TokyoMoonlight In reply to lapaowan [2019-02-05 16:49:09 +0000 UTC]

yay
Maybe because I'm an artist too and need to know what I'm doing wrong. I need a pointing finger that shows me "see, here it's too long, here too dark, you should put this here and so on..."
How can I improve if no one tells me my mistakes.  
And I always consider individual art genre styles or an artist's personal taste. It's quite a tricky thing to balance. Maybe someone likes a sketchy look/feeling of their art, maybe flat colors without any shadows etc.

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lapaowan In reply to TokyoMoonlight [2019-02-07 08:28:35 +0000 UTC]

"How can I improve if no one tells me my mistakes"
this is a fundamental point!
but many people do not accept constructive comments, they only want favs and watch 

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TokyoMoonlight In reply to lapaowan [2019-02-07 20:06:23 +0000 UTC]

True. I know I make mistakes and have no problem admitting that.

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lapaowan In reply to TokyoMoonlight [2019-02-08 10:18:17 +0000 UTC]

  

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Fennekin-Kurta [2019-02-04 05:43:25 +0000 UTC]

Astralseed ,thanks very much for the feedback.I really appreciate it❤️, it will help me a lot. I always were wondering why the color not combined very well, and i finally can fix that, thanks to you. 😄

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Astralseed In reply to Fennekin-Kurta [2019-02-04 20:15:41 +0000 UTC]

You're very welcome, just play with it a bit and you'll notice that adding depth will seem much more full of life

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Estherella [2019-02-04 03:43:51 +0000 UTC]

Thank you for the feedback, morbidman187 ! I will remember your advice.

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craftsbyblue [2019-02-04 03:14:28 +0000 UTC]

Thank you so much SinistrosePhosphate and pinkythepink for the kind words and super helpful feedback, I really appreciate it ! Your answers and suggestions really help - I will incorporate them into the next version of this piece . Will work on reducing the complexity of the piece (while keeping the scorpion ), making the piece lighter and more balanced (I think the wires and beads together might weigh more than the gemstone, I added way too much to this piece xD), and improving on my presentation

Thank you to all the CVs for taking the time to write such detailed and helpful feedback ! This is a fantastic project, and I'm very thankful for the opportunity !

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pinkythepink In reply to craftsbyblue [2019-02-07 00:35:53 +0000 UTC]

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craftsbyblue In reply to pinkythepink [2019-02-07 01:51:52 +0000 UTC]

   

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SinistrosePhosphate In reply to craftsbyblue [2019-02-04 04:59:32 +0000 UTC]

You are more than welcome! 
It was a pleasure! And I am glad to know that you find it helpful!  

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craftsbyblue In reply to SinistrosePhosphate [2019-02-05 01:12:55 +0000 UTC]

   

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Witchcraftsy [2019-02-04 02:43:15 +0000 UTC]

Thank you for the feedback efelidi ! As an elk/horse hybrid, I found her anatomy to be quite the challenge! Thank you for the anatomy tips, I'll definitely be keeping those in mind for my future drawings . Also, as far as white space, there is more on the actual drawing as I tend to crop some out when editing my photos. I may tinker with leaving some more white space in my photos as suggested, though sometimes it almost feels like there's too much xD. Again thank you so much for taking the time to leave such detailed feedback!

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NykolaiAleksander In reply to Witchcraftsy [2019-02-04 02:50:38 +0000 UTC]

You're very welcome!


And haha - I know what you mean, I often go 'uuuh, is that too much negaitve space?!' in my own pieces. But give it a try. For that picture, I'd say at least double what you have at the moment, maybe even triple. ^^

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Witchcraftsy In reply to NykolaiAleksander [2019-02-04 02:58:09 +0000 UTC]

xD wow that seems like a lot! But I'm definitely willing to give it a try xD

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NykolaiAleksander In reply to Witchcraftsy [2019-02-04 04:48:12 +0000 UTC]

Haha - no, it's not a lot at all. ^^

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Witchcraftsy In reply to NykolaiAleksander [2019-02-05 18:49:16 +0000 UTC]


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Doberlady [2019-02-04 01:13:52 +0000 UTC]

Thank you so much for the detailed feedback TokyoMoonlight .
I learn through feedback, and appreciate your time and advice.
(Funny, I did want to make the horse whiter, and changed mind in the end, worried it would be too much contrast). 

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TokyoMoonlight In reply to Doberlady [2019-02-04 17:49:36 +0000 UTC]

Oh, another comment which I didn't saw in my notification center. It's my username, but without the heart though Must be some page issues.

We all have those should I or not, what if I would add that color. I have some more advice.

You probably have a smart phone. Take a photo. And edit this photo. To see where you made a drawing mistake flip the photo horizontal. That's what I do...it's the same as if you stand in front of a mirror. You can easily spot the mistakes. Is the head to wide, one leg too long etc.

And also for colors. You can draw over the spot on your photo where you want to add a certain color. Example: you don't know if you want to make the hair red or black. Draw the color on the photo, where the hair is...first add red, then black and compare which you like better. The same you could do with your horse. White, or grey.

We are traditional artist, but who said we can't use the digital apps to our advantage.

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Doberlady In reply to TokyoMoonlight [2019-02-06 20:20:05 +0000 UTC]

Putting more than one color in my drawings is a massive challenge, and I do not think I can get it right.Perhaps if I found a medium that I feel comfortable with, I would practice adding colors more. So far I have not, all I tried  do not offer as much control as simple pencil. So I experiment with with digital painting. Results vary...  I always flip scanned sketches left to right to see them in mirror image. I agree it helps a lot. 

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TokyoMoonlight In reply to Doberlady [2019-02-07 20:14:59 +0000 UTC]

Great that you already use the flip thing.

So why not color pencils then ? It's the closest to a pencil and you have colors.
I think you would do great.
When you'll be ready, give it a try.

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jessatriestodoart [2019-02-04 01:05:09 +0000 UTC]

Thank you for the feedback!! Yeah, I know the brush I use for sketches is pretty bad, I'm on the search rn for another one so I guess we'll see what I can find and I wasn't paying attention to the shadow at all, so thanks for pointing it out!! I've never really drawn shadows before lol. Anyways, thanks sm!!

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kazzerrole [2019-02-04 01:04:36 +0000 UTC]

Thanks for the review, means a lot and I'll certainly get to work!!

I do see how it might be too much, I had originally made this piece for a contest

and of course I went all out and had little self control, which isn't too healthy for the piece, lol

Thanks again!!


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JZLobo [2019-02-04 00:45:13 +0000 UTC]

Thank you so, so much for the wonderful feedback LiliWrites ! It really made my day. I cannot wait to hear your thoughts on the rest of the series.

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RiEile [2019-02-03 23:28:13 +0000 UTC]

Thank you guys for organizing such a great feedback event! I love reading constructive comments on different artworks and thus seeing them in a new light.
And special thanks to efelidi for commenting on my work! I did try to incorporate some reflected light in the idol making downward facing planes more brown and vertical planes bluer, but I should have emphasized it more. 

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NykolaiAleksander In reply to RiEile [2019-02-04 00:37:24 +0000 UTC]

You're welcome!


And yes, those areas of reflected light are visible, and I should have probably said 'direct light' for the idol's silhouette specifically. Sorry, my mistake. ^^ The idol itself is perfectly painted, so there's nothing that could be done better with what you did there.



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RiEile In reply to NykolaiAleksander [2019-02-05 20:26:08 +0000 UTC]

Yeah, some definition of the silhouette could help bring the idol into focus.

Thanks again!

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Ourshellves [2019-02-03 21:31:50 +0000 UTC]

Thank you for the much appreciated feedback!
Hope you all enjoyed commenting, you threw in some really useful tips and ideas. Great work here! <3

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Azurelly [2019-02-03 21:29:21 +0000 UTC]

Thank you so much for the feedback TheGalleryOfEve Someone who understood that using textures can be something great, too! I really appreciate it!
I like using a soft brush for shadings. I think that makes it look pretty. I'm guilty for that :'D But you got a point. Maybe in some areas it's a bit too soft (maybe because I'm afraid of using hard brushes without ruining it)
I love using texture brushes also the speedpaint vid is neat to explore and to study the usage of different types of texture brushes.

Yet there's still this one and the same problem I'm dealing quite a lot: the artwork software.
I know you all mean it for good. But the majority use common/known art softwares such like Photoshop, SAI and/or maybe Clip Studio Paint which I use none of these mentioned programs - unfortunately
And thus with the artwork program I am familiar with I have difficulties how to use well the same features with coloring and brush dynamics such like the Photoshop/SAI user.

But in any way I can mostly find an alternative to keep it up well enough.
Maybe I cannot do the same such like shown in that video though due to the wrong program but there are points I'll give it a shot

There's a way I guess I can do this despite of the limited features I can do with my program but that's alright. 
Again, thanks so much for the feedback Eve!

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