Comments: 9
ChakatRedstripe [2019-12-15 13:12:30 +0000 UTC]
I love this design
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DKeith357 In reply to ChakatRedstripe [2019-12-19 18:08:56 +0000 UTC]
Thanks! It took a long time to draw it out from the in-game renderings
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Shepard1701 [2018-03-14 23:42:02 +0000 UTC]
Very well done. MS paint right?
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DKeith357 In reply to Shepard1701 [2018-03-15 01:44:51 +0000 UTC]
You know me too well... yes ms paint, all the way!
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FactionParadox [2018-03-14 22:49:37 +0000 UTC]
Does this actually have four engines? If so, is it one with that "Multi-vector Assault Mode" gimmick? I like this design no matter what else it may be capable of.
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DKeith357 In reply to FactionParadox [2018-03-15 01:44:09 +0000 UTC]
As far as both my story and Star Trek Online are concerned this ship does not have multi-vector assault mode. I was never a big fan of its use really... but yes it does have four nacelles.
I also tweeted the STO designer about his thoughts on the ship’s warp engines. His idea was for two horizontal warp cores running along the upper spine of the ship.
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FactionParadox In reply to DKeith357 [2018-03-15 16:51:37 +0000 UTC]
Two Warp Cores, running horizontal instead of vertically, which even the short-height Voyager had, would be very vulnerable to enemy fire. One crack in one of the core's and "kablewy!" One of the reasons the saucers have traditionally been connected to the secondary hull via a tall 'neck' is because of the length of the Vertically-mounted warp core. When they did the ENTERPRISE "E" with the no-neck design, the Warp core was STILL inside vertically for safety as it was really difficult to penetrate that deep inside the ship with phasers, disruptors or torpedo fire. A warp core breach would still theoretically allow up to 2 or 3 minutes warning so the core could be ejected safely. It would leave the ship without warp speed but it would not explode and take the whole ship with it. Long-story-short, a Horizontal-mounted warp core is problematic!
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DKeith357 In reply to FactionParadox [2018-03-19 15:54:24 +0000 UTC]
Very good points... I have been trying to figure out how the cores could potentially move slightly to about a 47 degree angle that would allow them to eject back and away from the ship. But that caused some issues with the engineering room layout... I am not as worried about the location when it comes to penetrating weapons fire. The cores would still be pretty deep (its a big ship) and they have a significant amount of armor protecting that area. I will have to think about this a bit more though and seeing that you had concerns about this... then i should come up with, at the least, a good explanation as to how and why this works at some point in my story. Star Trek: Dunnottar, My fan-fiction novel
Thank you for the comment!
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