Description
About Silk Physical Types
- Physical types have no influence on their level of magic or skill. Nor does it affect their dexterity.
- There is a genetic mutation that prevents silks from tail-splitting. This mutation is common among robust and dainty silks. Not all robust / dainty have the mutation, but it's most common among their group. (Think of it as how the redhead gene is most common among people of Irish or Scottish descent but not all have it.)
- General silks have stronger passive skills such as environmental healing, faster energy recharges. Their balanced healing allows them to overpower and defend themselves against a robust built.
- Robust silks have strong, active, combat magic. They have a wonderfully high magic critical-hit ratio and magic attack, but they lack stamina and defense and can easily burn out. Because of their focus on powerful attacks, their healing can be rather slim. They easily overpower dainty silks.
- Dainty silks are the fastest of the three silk types. They also have strong magic traps, buffs and debuffs. While the other two types may have their magic boosts, dainty can easily drain an opponent much faster while pushing their own attributes to the limit. They're small but not to be messed with. They can unbalance a general silk, quickly overpowering them and rendering their passive abilities nearly useless.
- Any type can becoming any element. There are robust flower silks and dainty death silks. Body type has nothing to do with elemental grouping.