Description
Here's another dome from my POV-Ray archives. It's one of my earlier attempts (2005), so the resolution isn't the best. This scene shows a landscape created using real altitude data from the Gstaad, Switzerland, region. The placement of trees in the scene is based on actual land use information I obtained from a geoinformation system (GIS).
I had some fun experimenting with different dome scenarios in mountain settings. The reason I gave it a slightly reddish look was to block out infrared light and prevent the dome from getting too hot during the day.
The software used to generate these the raw dome structure was DOME 4.8 (2002).
Trees: Arbaro. A Java-implementation of the tree generating algorithm described in Jason Weber & Joseph Penn: "Creation and Rendering of Realistic Trees".
Persistence of Vision(tm) Ray Tracer Version 3.6.1 (g++ 3.4.1 @ i686-pc-linux-gnu)
Render Time: 0 hours 50 minutes 24 seconds