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brinx-II — James Vega

Published: 2013-01-31 16:00:55 +0000 UTC; Views: 29286; Favourites: 776; Downloads: 0
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Description first illustration of mass effect without lens flare!
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Comments: 35

FoxxyLover [2015-04-21 16:55:17 +0000 UTC]

I wish that they did a little more of the paramour type for Vega and FemShep; the way she was like toward him at the party was disturbingly creepy.
Anyhow, he's a cool character, and the artwork is fantastic!

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MrJuniorer [2015-03-20 17:43:40 +0000 UTC]

This is really awesome!!

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stormrider827 [2014-04-02 20:17:28 +0000 UTC]

Its Amazing LOCO

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Hannahkittykat2013 [2013-11-25 02:39:29 +0000 UTC]

Wow that is so amazing! James looks so good right there. Do more please!

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brinx-II In reply to Hannahkittykat2013 [2013-12-03 01:33:33 +0000 UTC]

thanks , don't worry, i have not done with mass effect. 

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Sweetpea71 [2013-08-14 04:28:22 +0000 UTC]

Love James!!


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ERIKGWK [2013-05-03 00:18:43 +0000 UTC]

loco

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kyoshira-deathstar [2013-03-28 23:27:50 +0000 UTC]

I'm a fan of all your work, this one is simply amazing.

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brinx-II In reply to kyoshira-deathstar [2013-04-02 19:32:55 +0000 UTC]

thank you

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asheraa [2013-03-27 08:51:59 +0000 UTC]

Gorgeous gorgeous gorgeous.

I wish I could produce work like this. Even with screenshot elements I can't produce anything near this quality. It's awesome and VEGA!!!

I can't believe what they did to the shep/Vega dynamic in the latest DLC. My shep would never terrorize the poor guy like that lol. But then in my head canon he will be romanceable so I guess it's just more fan art fodder

*continues to ogle your work*

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Quilate [2013-02-20 16:22:37 +0000 UTC]

Tres beau travail !

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brinx-II In reply to Quilate [2013-02-21 14:37:30 +0000 UTC]

merci

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caprica-6 [2013-02-11 13:25:41 +0000 UTC]

The details are incredible! Excellent work!

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MassEffectFanGER [2013-02-06 02:30:20 +0000 UTC]

"Do you hear that hum? Is that just me?"

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aries123456 In reply to MassEffectFanGER [2018-06-17 17:08:39 +0000 UTC]

its actually a device deployed by EDI to prevent the reapers indoctrinating the crew of the SSV Normandy SR2. the hum is actually the mechanism at work.

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kryptocow In reply to MassEffectFanGER [2013-02-08 10:54:03 +0000 UTC]

What WAS that hum? We never found out, did we...? o_O

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MassEffectFanGER In reply to kryptocow [2013-02-09 19:11:01 +0000 UTC]

We need "The Hum DLC" to find it out.

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Rama-Kay [2013-02-05 21:52:39 +0000 UTC]

Wow!! Awesome work!!

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AlienFodder [2013-02-05 21:43:35 +0000 UTC]

Il est tout simplement à croquer, ce James... Désolée pour le commentaire de fangirl mais je ne pouvais m'en empêcher! Cela étant dit, c'est vraiment très bien fait. Tout de suite dans mes favoris!

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JohnShepardBF3 [2013-02-04 01:11:03 +0000 UTC]

Mec, c'est juste excellent

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ScreamingRomeo [2013-02-02 11:32:06 +0000 UTC]

awesome!

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R-110 [2013-02-01 23:08:32 +0000 UTC]

What is he looking at?

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brinx-II In reply to R-110 [2013-02-02 13:27:03 +0000 UTC]

He is probably the only one who knows.

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KnightravenStudios [2013-02-01 01:05:27 +0000 UTC]

Omigod.. it's sooo incredibly detailed, and so accurate in form, feature, and details like the thermal clips.. I thought this was a video capture or something..

But.. no. This is amazing! I'd love to hear details on how long it took you and what kind of creative process you use along the way.. hell, it would have been cool to watch this done.

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brinx-II In reply to KnightravenStudios [2013-02-02 13:33:11 +0000 UTC]

[link]

I made a small tutorial precisely for that.

I may be break your dream, but most of the decorative elements are actually screenshots improved. sorry

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KnightravenStudios In reply to brinx-II [2013-02-02 14:54:27 +0000 UTC]

Haha, wwwwwwwwwwweeell, maybe.. but still impressive. lol. It still too your mind and your art to put it together. lol. So that's something. lol.

I have a certain.. "style" I can paint, but other than that, I suck at making anything look like any other style. It'd be nice to have an eye for really capturing existing styles, objects, and characters.

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flyaccountant [2013-01-31 23:44:09 +0000 UTC]

yea

chispita XDD

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Quincey-Forder [2013-01-31 19:40:27 +0000 UTC]

Vega "Yes, Treeya, it's a Tron Legacy memorablia Identity Disk. Milque offered it to me for Christmas as a gag gift. What about it?"

bluffé par l'effet de lumière et de particules mélangés. pur win!

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brinx-II In reply to Quincey-Forder [2013-02-02 13:34:36 +0000 UTC]

tien, y en à qui font attention aux détails, c'est bien.

merci.

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Quincey-Forder In reply to brinx-II [2013-02-02 21:18:34 +0000 UTC]

en tant que rôliste, c'est presque une déformation de faire attention à ce genre de détail

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Natsumi494 [2013-01-31 18:17:45 +0000 UTC]

Comme toujours j'aime beaucoup ! La posture, la lumière, la poussière, les détails... Une très belle vision de Vega, un personnage que j'apprécie énormément.

C'est vraiment dommage qu'il ne soit pas reconnu à sa juste valeur dans la communauté, car je trouve que c'est un personnage très attachant et intéressant si on se donne la peine de s'intéresser à lui.

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brinx-II In reply to Natsumi494 [2013-02-02 13:40:38 +0000 UTC]

c'est vrai que le personnage est intéressant mais le jeu nous donne pas forcement envie d'aller vers lui.
pour moi il est entièrement sauvé par l'animé, qui a permis aux scénaristes de considérablement développer et approfondir son background.

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Sorceress-Nadira [2013-01-31 17:37:39 +0000 UTC]

I can literally say no more than "OMG, UNF..."
I love the dust floating in the air

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Kiramarys In reply to Sorceress-Nadira [2013-01-31 18:19:53 +0000 UTC]

Blown-away!
I agree with the Sorceress, the specks of dust underneath the light of his work desk gives a greater sense of authenticity.
On another note, I don't have a clue as to what lens flares are for, but you have pretty amazing thermal clips!

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Paw3lo [2013-01-31 16:11:15 +0000 UTC]

One word. Amazing.

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